﻿using UnityServiceBehavior.Dependencies;

namespace UnityServiceBehavior
{
    public class CustomerRepositoryOne : ICustomerRepository
    {
        private readonly IDataRepository _dataRepository;

        public CustomerRepositoryOne(IDataRepository dataRepository)
        {
            _dataRepository = dataRepository;
        }

        public string GetData()
        {
            return _dataRepository.GetData();
        }
    }
}
